Tag: Gaming

  • Infographic – VR and AR in Healthcare

    Infographic – VR and AR in Healthcare

    Virtual Reality and Augmented Reality are both being used in a variety of industries, including education, sports, tourism, and even healthcare. The video game industry is projected to earn the highest revenue at $11.6 billion, but the healthcare industry is right behind them with $5.1 billion. VR and AR can be used for a variety…

  • The Console Wars Enter Virtual Reality at E3 2016

    The Electronic Entertainment Expo, or E3, is a huge conference in the world of gaming with developers from all over coming to debut their plans for the coming future. Everything from new games, changes to existing games, new platforms, and more are announced and gamers the world over tune in to get a piece of…

  • Minecraft VR: Building the Bridge to Success in VR Gaming

    Minecraft VR: Building the Bridge to Success in VR Gaming

    April 27th 2016 was a big day for VR gaming, because that’s the day that Minecraft became available on the Samsung Gear VR. Minecraft is the first major household known game to be available for VR gaming, and it’s a major game in every sense of the word. Minecraft is the game where players are…

  • Infographic:  Consumer Awareness of VR

    Infographic: Consumer Awareness of VR

    New VR devices are being released more often now than ever from widely known companies including Google, Samsung, Mattel, and more. Despite the recent surge in VR devices, nearly 60% of people are still not aware of Virtual Reality and only 8% of people have tried Virtual Reality. The majority of those who are aware of…

  • Infographic: The VR Industry Landscape

    Infographic: The VR Industry Landscape

    Many companies are working on innovations in Virtual Reality; and these companies are all attempting to make strides in very different and exciting places. Content in VR covers a wide range that includes location-based, sporting/live events, social networking, games, entertainment, enterprise, healthcare, and education. When creating new applications for VR technology, developers can choose from…

  • Infographic – What’s Next for Virtual Reality?

    Infographic – What’s Next for Virtual Reality?

    It is obvious that Virtual Reality is shaping the world of entertainment; but VR developers have more broad goals, which are determined to shape our lives in greater ways and in a variety of sectors including: education, tourism, construction, social networking, research and more. Timefire Media is in the midst of developing a Virtual Reality…

  • Infographic – What’s Driving Virtual Reality?

    Infographic – What’s Driving Virtual Reality?

    Though virtual reality has been around for some time, it is just beginning to take the technology industry by storm. What was a $100 million industry just two years ago is projected to grow to $5.2 billion by 2018. This spike in recent growth can be attributed to the strides technology has made recently: lightweight,…

  • Adventure Time Magic Man’s Head Games: An Adventure Worth Taking

    Adventure Time Magic Man’s Head Games: An Adventure Worth Taking

    Adventure Time: Magic Man’s Head Games is one of the best games available for the Samsung Gear VR at the moment, especially if you’re a fan of the show. This game has been receiving a lot of praise, and rightfully so, and I feel that the reason behind all of these positive reviews is because…

  • Infographic – The Reality of VR and AR

    Infographic – The Reality of VR and AR

    People think of Virtual Reality and Augmented Reality as a new, exciting, innovative technology, so new that most people don’t know much about the industry or what its future may hold. However it is projected that by 2020, the VR/AR industry will be worth $150 billion. Gaming is expected to be a major player in…

  • Infographic –  Virtual Reality in the Workplace

    Infographic – Virtual Reality in the Workplace

    Virtual Reality is well known for its place in the media with gaming and movie viewing; but what about in the workplace? As it turns out, introducing VR and AR to the office has more benefits than one would think. There is a wealth of opportunity for employee training techniques. For example, role playing a…