Tag: virtual reality technology

  • The Top 10 Companies Working on Education in Virtual Reality and Augmented Reality

    The Top 10 Companies Working on Education in Virtual Reality and Augmented Reality

    List updated on 9/16/2016 Virtual Reality and Augmented Reality are new technologies which have been making all kinds of waves recently; but VR and AR are not only going to be used for gaming, several companies are exploring applications for VR and AR to be used in education. Around 90% of what we see and do…

  • Minecraft VR: Building the Bridge to Success in VR Gaming

    Minecraft VR: Building the Bridge to Success in VR Gaming

    April 27th 2016 was a big day for VR gaming, because that’s the day that Minecraft became available on the Samsung Gear VR. Minecraft is the first major household known game to be available for VR gaming, and it’s a major game in every sense of the word. Minecraft is the game where players are…

  • All About the Samsung Gear VR

    All About the Samsung Gear VR

    The Samsung Gear VR made its debut in the fall of 2015 and has been making waves ever since. This device is compatible with newer versions of the Samsung Galaxy smartphones. Technology incorporated into this devices offers a wide field of view (96 degrees) and minimizes motion sickness at the same time with its use…

  • Infographic:  Consumer Awareness of VR

    Infographic: Consumer Awareness of VR

    New VR devices are being released more often now than ever from widely known companies including Google, Samsung, Mattel, and more. Despite the recent surge in VR devices, nearly 60% of people are still not aware of Virtual Reality and only 8% of people have tried Virtual Reality. The majority of those who are aware of…

  • Infographic: The VR Industry Landscape

    Infographic: The VR Industry Landscape

    Many companies are working on innovations in Virtual Reality; and these companies are all attempting to make strides in very different and exciting places. Content in VR covers a wide range that includes location-based, sporting/live events, social networking, games, entertainment, enterprise, healthcare, and education. When creating new applications for VR technology, developers can choose from…

  • Infographic – What’s Driving Virtual Reality?

    Infographic – What’s Driving Virtual Reality?

    Though virtual reality has been around for some time, it is just beginning to take the technology industry by storm. What was a $100 million industry just two years ago is projected to grow to $5.2 billion by 2018. This spike in recent growth can be attributed to the strides technology has made recently: lightweight,…

  • Infographic: A Guide to Mobile VR Headsets

    Infographic: A Guide to Mobile VR Headsets

    2016 is the year of virtual reality, during which VR and AR devices will grow in commonplace across the globe.. Grove Jones created a “checklist” of all VR devices currently on the market, some very well known, and others not as common. Nearly all of these headsets are both Apple and Android compatible, with only…

  • Adventure Time Magic Man’s Head Games: An Adventure Worth Taking

    Adventure Time Magic Man’s Head Games: An Adventure Worth Taking

    Adventure Time: Magic Man’s Head Games is one of the best games available for the Samsung Gear VR at the moment, especially if you’re a fan of the show. This game has been receiving a lot of praise, and rightfully so, and I feel that the reason behind all of these positive reviews is because…

  • Infographic – The Shopping Journey in VR

    Infographic – The Shopping Journey in VR

    Virtual reality has already changed the way people play games, watch movies, and now can alter the way people shop. People can easily discover and shop for new products and services right on a VR device. Shopping through VR enhances the consumer experience and keeps them better informed, by allowing users to easily compare features…

  • Infographic: Learning in a Virtual World

    Infographic: Learning in a Virtual World

    The way students are learning today has greatly evolved from the days of a chalkboards, pencils and pens. Today, schools are introducing more interactive ways of learning with the use of Smartboards and iPads in the classroom to better engage students. Virtual Reality could be the next step in bringing technology into the classroom, or…