Tag: Education

  • Generative AI Through The Eyes of Gen Z  [Infographic]

    Generative AI Through The Eyes of Gen Z [Infographic]

    Seemingly out of nowhere, Generative AI exploded onto the scene at the end of 2022 and has been a fixture in the news ever since.  It has been heralded as the most important technological advancement since the birth of the internet by some, and the harbinger of the end of humanity as we know it…

  • Infographic: Leverage Marketing Strategies through Virtual Reality

    Infographic: Leverage Marketing Strategies through Virtual Reality

    Virtual Reality has breathed new life into marketing opportunities. At a time when it’s harder than ever to capture users’ attention, VR gives brands the ability to create truly immersive experiences. It’s no wonder that VR has been named one of the top trends that will affect digital marketing in 2017 with over 90 million…

  • Infographic – Virtual Reality Surging Into the Classroom

    Infographic – Virtual Reality Surging Into the Classroom

    Virtual Reality is being used in classrooms now more than ever. One quarter of the schools are already using VR, and this number is continuing to grow. While most teachers are aware of VR, over three quarters of teachers have never used it in a school environment before and many agree that VR would definitely be…

  • Infographic – Virtual Reality Trending in 2017

    Infographic – Virtual Reality Trending in 2017

    2017 is expected to be a turning point for Virtual Reality and Augmented Reality. The PlayStation VR, as well as a variety of other VR devices, made their debut last year and since, have given consumers insight as to all that VR has to offer. As of 2016, one third of consumers found the concept…

  • Infographic – The Reality of Virtual Reality

    Infographic – The Reality of Virtual Reality

    Virtual Reality is expected to be a $25 billion industry by 2021. The VR industry is primarily comprised of gaming and hardware, but is also prevalent in film, theme parks, and niche markets, as well. VR has been breaking barriers across a wide variety of industries, including news, advertising, real estate, customer service, space training,…

  • Infographic: Growing World of VR and AR

    Infographic: Growing World of VR and AR

    Virtual Reality entered the marketplace for consumers in 2013 with the launch of the Oculus Rift Development Kit. 2016 brought consumers a variety of new VR devices, including the HTC Vive and Sony’s PlayStation VR. Based on the demand the VR market has been seeing over the years, it is expected to grow by the…

  • 360 View of Virtual Reality

    360 View of Virtual Reality

    Virtual reality has been all around us since the first panoramic paintings in 12th Century China. Today we can see it used in virtual and augmented reality apps like Pokémon Go, which allows players to catch digital monsters in real settings. According to this infographic created by Couponbox.com, we have a lot of innovative and…

  • Infographic: Augmented Reality in 2016

    Infographic: Augmented Reality in 2016

    Augmented Reality and Virtual Reality were expected to boom in 2016. With a variety of new AR and VR games and devices hitting the market this year, more people were using this new technology this year than ever before. AR became reachable to all ages when Pokémon Go hit the app store this summer. This…

  • Infographic – Virtual Reality for Home Building and Buying

    Infographic – Virtual Reality for Home Building and Buying

    Virtual Reality is best known for its role in the entertainment industry, but it is also growing more useful in a variety of industries such as tourism, education, and even real estate. Building, buying, and selling homes has become more efficient and less stressful by adding VR technology to the process. Home buyers who are…

  • Infographic – Virtual Reality in the Classroom

    Infographic – Virtual Reality in the Classroom

    Virtual Reality can be used in a variety of industries, including tourism, retail, military, and education. Though it may seem that VR would naturally fit into a technology class, it may actually be a better fit in history and science classes. Implementing VR into the classroom can allow students to visit places that they would…