Google Cardboard Archives - Touchstone Research

Infographic – Behind the Screens of VR

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Virtual Reality is a rapidly growing industry, currently dominated by companies including Samsung, Facebook, Google, Microsoft, HTC, and Sony. Each of these companies has a VR or AR device currently on the market, all ranging in cost. It is estimated that by 2020, 52 million head-mounted devices will be used in the US. These VR headsets are continuing to impact…

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Infographic – 360 View of Virtual Reality

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Virtual reality has been all around us since the first panoramic paintings in 12th Century China. Today we can see it used in virtual and augmented reality apps like Pokémon Go, which allows players to catch digital monsters in real settings. According to this infographic created by Couponbox.com, we have a lot of innovative and interesting technology headed our way….

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Infographic – Choosing a VR Device

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With a variety of Virtual Reality devices now on the market, there are many different aspects a potential buyer should consider before making a purchase, including cost, reliability, and the devices that each supports. Some of the more well-known VR devices include the Google Cardboard and the Samsung Gear VR. The Google Cardboard supports a wide variety of smartphones and comes…

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Infographic – Virtual Reality for Home Building and Buying

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Virtual Reality is best known for its role in the entertainment industry, but it is also growing more useful in a variety of industries such as tourism, education, and even real estate. Building, buying, and selling homes has become more efficient and less stressful by adding VR technology to the process. Home buyers who are relocating are able to tour…

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Infographic – The Evolution of Virtual Reality

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Augmented Reality, and Virtual Reality were conceptualized in the early 1900s with “Precursor” technology. Precursor was an early technology that blurred the lines between the physical world and the virtual world. This later stemmed to Augmented Reality, technology that adds virtual elements to one’s real world environment, and Virtual Reality, which is technology that immerses users into a false reality. The first…

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Infographic – Virtual Reality in the Classroom

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Virtual Reality can be used in a variety of industries, including tourism, retail, military, and education. Though it may seem that VR would naturally fit into a technology class, it may actually be a better fit in history and science classes. Implementing VR into the classroom can allow students to visit places that they would ordinarily never be able to…

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